head to head
Quake IIvsSuper Mario Maker
Quake II leans Execution (Pure Mechanics); Super Mario Maker leans Execution (Pure Mechanics).
Quake IISuper Mario Maker
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 4
Quake II leans harder on optimization: Ammo and health economy tightly constrains routing through every level
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

