head to head

The Lord of the Rings: The Battle for Middle-earth II cover artvsWarcraft: Orcs & Humans cover art

The Lord of the Rings: The Battle for Middle-earth IIvsWarcraft: Orcs & Humans

The Lord of the Rings: The Battle for Middle-earth II leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).

EXECUTION5 /10READS5 /10VARIANCE2 /10OPTIMIZATION7 /10
The Lord of the Rings: The Battle for Middle-earth IIWarcraft: Orcs & Humans

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads5 vs 4

The Lord of the Rings: The Battle for Middle-earth II leans harder on reads: Human opponents in skirmish reward prediction

Variance2 vs 3

Warcraft: Orcs & Humans leans harder on variance: Fog of war hides enemy composition

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

The Lord of the Rings: The Battle for Middle-earth II

full breakdown

Warcraft: Orcs & Humans