head to head
Vampire SurvivorsvsZork III: The Dungeon Master
Vampire Survivors leans Optimization (Pure Optimization); Zork III: The Dungeon Master leans Optimization (Pure Optimization).
Vampire SurvivorsZork III: The Dungeon Master
Axis by axis
Execution1 vs 0
Vampire Survivors leans harder on execution: Movement is trivial; no aim or precision required.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 8
Vampire Survivors leans harder on optimization: Evolution paths and weapon combinations fully solve the run.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

