head to head
WarioWare: Smooth MovesvsZombie Apocalypse
WarioWare: Smooth Moves leans Execution (Pure Mechanics); Zombie Apocalypse leans Execution (Pure Mechanics).
WarioWare: Smooth MovesZombie Apocalypse
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Zombie Apocalypse leans harder on variance: Spawn waves and hazard timing add chaos
Optimization3 vs 4
Zombie Apocalypse leans harder on optimization: Using environmental hazards and weapon choice efficiently
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

