Chivalry: Medieval Warfare cover art

games like

Chivalry: Medieval Warfare

Chivalry: Medieval Warfare leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION8 /10READS7 /10VARIANCE2 /10OPTIMIZATION4 /10

Like Chivalry: Medieval Warfare, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Chivalry: Medieval Warfare

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Smash Bros. cover art
Super Smash Bros.Competitive PvP · platform fighter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (8 vs 7) - Z-cancels and DI demand fast precise inputs despite simple controls.

full comparison →
Brawlhalla cover art
BrawlhallaCompetitive PvP · platform fighter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 8) - Adaptive opponents bait dodges and reads constantly.

full comparison →
Marvel vs. Capcom: Clash of Super Heroes cover art
Marvel vs. Capcom: Clash of Super HeroesCompetitive PvP · tag fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Hidden characters aside, everything is public

full comparison →
Battlerite cover art
BattleriteCompetitive PvP · arena brawler

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Almost no randomness; center orb timing only

full comparison →
Call of Duty: Modern Warfare 3 cover art
Call of Duty: Modern Warfare 3Pure Mechanics · military FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 9) - aim and reflexes decide most engagements

full comparison →
Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Multiplayer pilots out-position and out-guess each other

full comparison →
Unreal Tournament (1999) cover art
Unreal Tournament (1999)Pure Mechanics · arena first-person shootercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 9) - Shock combo and flak cannon timing demand peak motor precision

full comparison →
Counter-Strike: Condition Zero cover art
Counter-Strike: Condition ZeroCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - predicting human opponent positioning

full comparison →
EA Sports FC 24 cover art
EA Sports FC 24Competitive PvP · football simcross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Minor RNG in deflections and momentum swings

full comparison →
Pro Evolution Soccer 6 cover art
Pro Evolution Soccer 6Competitive PvP · football simulationcross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 7) - First touch, through balls, and dribbles demand precise control

full comparison →
Insurgency cover art
InsurgencyCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (7 vs 6) - Human squads flank and adapt each round

full comparison →
Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Precise platforming through player-built obstacle courses is the ceiling

full comparison →

Game details

Released
2012
Developer
Torn Banner Studios
Platforms
PS3, PS4, Linux, PC, Mac, X360, XONE
Modes
Multiplayer, Co-operative
IGDB critics
72/100
IGDB users
70/100
FightingHack and slash/Beat 'em upIndieActionHistoricalWarfare