Dragon Ball Z: Ultimate Tenkaichi cover art

games like

Dragon Ball Z: Ultimate Tenkaichi

Dragon Ball Z: Ultimate Tenkaichi leans Reads (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION3 /10READS5 /10VARIANCE3 /10OPTIMIZATION3 /10

11 games like Dragon Ball Z: Ultimate Tenkaichi

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Naruto Shippuden: Ultimate Ninja Storm 3 cover art
Naruto Shippuden: Ultimate Ninja Storm 3Competitive PvP · anime arena fighter

Both lean on reads about the same (5 vs 5). Biggest difference: execution (3 vs 5) - Substitution timing and combo confirms need decent hands

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Dragon Ball: Xenoverse 2 cover art
Dragon Ball: Xenoverse 2Practiced Mastery · anime arena fighter

Both lean on reads about the same (5 vs 4). Biggest difference: execution (3 vs 5) - Combo strings and vanish timing need moderate hands

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Jump Force cover art
Jump ForceCompetitive PvP · anime arena fighter

Both lean on reads about the same (5 vs 5). Biggest difference: execution (3 vs 5) - 3D arena combos with generous tracking

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WWE SmackDown vs. Raw 2011 cover art
WWE SmackDown vs. Raw 2011Competitive PvP · pro wrestling game

Both lean on reads about the same (5 vs 4). Biggest difference: execution (3 vs 5) - Reversal timing windows reward practiced reactions

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WWE 2K15 cover art
WWE 2K15Competitive PvP · wrestling game

Both lean on reads about the same (5 vs 4). Biggest difference: execution (3 vs 5) - Reversal timing windows decide most exchanges

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on reads about the same (5 vs 6). Biggest difference: execution (3 vs 6) - Combo routes into Super meter need decent but modest hands.

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Agar.io cover art
Agar.ioCompetitive PvP · multiplayer arenacross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (3 vs 4) - Mouse steering and split timing

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Garry's Mod cover art
Garry's ModLight / Casual · physics sandboxcross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: reads (5 vs 3) - Social deduction modes like TTT involve humans

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Roblox cover art
RobloxPracticed Mastery · game creation platformcross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: reads (5 vs 3) - Multiplayer experiences pit you against other kids' minds

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Tabletop Simulator cover art
Tabletop SimulatorBluff & Deduction · tabletop sandboxcross-genre

Both lean on optimization about the same (3 vs 3). Biggest difference: execution (3 vs 1) - Fiddly physics manipulation, never a skill ceiling

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Nintendo Land cover art
Nintendo LandCompetitive PvP · minigame collectioncross-genre

Both lean on optimization about the same (3 vs 3). Biggest difference: reads (5 vs 3) - Asymmetric chase games create real human mind-games

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Game details

Released
2011
Developer
Spike
Franchise
Dragon Ball
Platforms
PS3, X360
Modes
Single player, Multiplayer
IGDB critics
45/100
IGDB users
51/100
FightingScience fiction