Enigmatis: The Ghosts of Maple Creek cover art

games like

Enigmatis: The Ghosts of Maple Creek

Enigmatis: The Ghosts of Maple Creek leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10

12 games like Enigmatis: The Ghosts of Maple Creek

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

As Dusk Falls cover art
As Dusk FallsSystems & Chaos · interactive drama

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Branching outcomes obscure which paths are accessible from current state

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The Wolf Among Us cover art
The Wolf Among UsPure Optimization · detective adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (4 vs 2) - Investigation choices partially obscure which evidence matters

full comparison →
999: Nine Hours, Nine Persons, Nine Doors cover art
999: Nine Hours, Nine Persons, Nine DoorsSystems & Chaos · escape room visual novel

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (4 vs 6) - Escape-room puzzles and route flowchart are fully solvable

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Kholat cover art
KholatSystems & Chaos · horror explorationcross-genre

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

full comparison →
Life is Strange cover art
Life is StrangeSystems & Chaos · narrative adventurecross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Rewind obscures which choices are truly consequential

full comparison →
L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Light shooting and driving, very forgiving

full comparison →
Murdered: Soul Suspect cover art
Murdered: Soul SuspectSystems & Chaos · detective adventurecross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 3) - Clues and case answers are hidden until found

full comparison →
The Dark Pictures Anthology: Man of Medan cover art
The Dark Pictures Anthology: Man of MedanSystems & Chaos · interactive horror dramacross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - QTEs and heartbeat prompts need basic timing.

full comparison →
Layers of Fear (2016) cover art
Layers of Fear (2016)Systems & Chaos · psychological walking horrorcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: variance (4 vs 5) - Room geometry shifts semi-randomly, disorienting the player

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Evil cover art
EvilSystems & Chaos · horror walking simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - Walking and looking; minimal physical demand

full comparison →
Amnesia: A Machine for Pigs cover art
Amnesia: A Machine for PigsSystems & Chaos · narrative horrorcross-genre

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (4 vs 5) - Light puzzles and routes are trivially solvable on repeat

full comparison →
The Quarry cover art
The QuarrySystems & Chaos · interactive horror dramacross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 2) - QTE prompts are the only dexterity test

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Game details

Released
2011
Developer
Artifex Mundi
Platforms
blackberry, PS4, Linux, Android, PC, iOS, Mac, XONE, Switch
Modes
Single player
IGDB users
69/100
Point-and-clickPuzzleAdventureMystery