Fat Princess cover art

games like

Fat Princess

Fat Princess leans Optimization (Mind & Math). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy, Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION6 /10

12 games like Fat Princess

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Lord of the Rings: The Battle for Middle-earth II cover art
The Lord of the Rings: The Battle for Middle-earth IIPracticed Mastery · real-time strategy

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 5) - Moderate APM demands, forgiving unit control

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Northgard cover art
NorthgardMind & Math · clan-based RTS

Both lean on execution about the same (4 vs 4). Biggest difference: variance (2 vs 3) - winters, wandering events

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Warcraft II: Tides of Darkness cover art
Warcraft II: Tides of DarknessPracticed Mastery · real-time strategy

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 6) - Faster micro across land, sea and air units

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Command & Conquer: Red Alert cover art
Command & Conquer: Red AlertPure Optimization · real-time strategy

Both lean on reads about the same (5 vs 5). Biggest difference: optimization (6 vs 8) - Ore economy and build orders decide games

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Brütal Legend cover art
Brütal LegendPracticed Mastery · action RTS hybrid

Both lean on execution about the same (4 vs 4). Biggest difference: reads (5 vs 3) - Multiplayer stage battles pit you against adapting commanders

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Worms World Party cover art
Worms World PartyCompetitive PvP · artillery strategy

Both lean on reads about the same (5 vs 5). Biggest difference: variance (2 vs 4) - Wind, crate drops and terrain destruction add real chaos

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Halo Wars cover art
Halo WarsMind & Math · console RTS

Both lean on reads about the same (5 vs 5). Biggest difference: execution (4 vs 3) - Controller macro is deliberately light

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Guild Wars cover art
Guild WarsPure Optimization · PvP MMORPG

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (6 vs 8) - Eight-skill build construction is the game's soul

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Star Wars: Empire at War cover art
Star Wars: Empire at WarPure Optimization · space RTS

Both lean on reads about the same (5 vs 5). Biggest difference: optimization (6 vs 8) - Economy, tech order and counter-unit composition decide campaigns

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Worms 3D cover art
Worms 3DCompetitive PvP · turn-based artillery

Both lean on reads about the same (5 vs 5). Biggest difference: variance (2 vs 4) - Wind, crate drops and terrain chaos swing turns

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Dune 2000 cover art
Dune 2000Practiced Mastery · classic RTS

Both lean on variance about the same (2 vs 2). Biggest difference: reads (5 vs 3) - Human skirmishes add some build-order mind games

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Tom Clancy's Ghost Recon Advanced Warfighter cover art
Tom Clancy's Ghost Recon Advanced WarfighterPracticed Mastery · tactical shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 6) - Lethal firefights punish sloppy aim and exposure

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Game details

Released
2009
Developer
Titan Studios
Platforms
PS3
Modes
Single player, Multiplayer, Co-operative
IGDB critics
75/100
IGDB users
70/100
Real Time Strategy (RTS)StrategyHack and slash/Beat 'em upActionHistoricalComedy