Identity V cover art

games like

Identity V

Identity V leans Reads (Pure Mind Games). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Strategy - then ranked by cheat-test profile.

EXECUTION5 /10READS8 /10VARIANCE3 /10OPTIMIZATION5 /10

12 games like Identity V

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dead by Daylight cover art
Dead by DaylightCompetitive PvP · asymmetric horror PvP

Both lean on execution about the same (5 vs 5). Biggest difference: reads (8 vs 7) - killer-survivor mind games never stop adapting

full comparison →
Rust cover art
RustGrand Arena · survival sandbox

Both lean on variance about the same (3 vs 3). Biggest difference: optimization (5 vs 7) - Base design, farming, and raid prep dominate strategy.

full comparison →
Command & Conquer: Red Alert 3 cover art
Command & Conquer: Red Alert 3Grand Arena · real-time strategy

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 6) - Naval and air micro alongside base-building taxes player bandwidth

full comparison →
Warhammer 40,000: Dawn of War cover art
Warhammer 40,000: Dawn of WarGrand Arena · real-time strategy

Both lean on variance about the same (3 vs 3). Biggest difference: optimization (5 vs 7) - Requisition node priority and tech tree builds are well-studied

full comparison →
Company of Heroes 2 cover art
Company of Heroes 2Grand Arena · tactical WWII RTS

Both lean on variance about the same (3 vs 3). Biggest difference: optimization (5 vs 7) - commander and build paths solved

full comparison →
Brawl Stars cover art
Brawl StarsCompetitive PvP · mobile arena brawler

Both lean on variance about the same (3 vs 3). Biggest difference: reads (8 vs 6) - Human teams rotate, bait supers, and adapt

full comparison →
Pokémon UNITE cover art
Pokémon UNITEMind & Math · objective Pokémon MOBA

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (5 vs 7) - Held items and route planning solvable

full comparison →
Worms W.M.D cover art
Worms W.M.DCompetitive PvP · artillery strategy

Both lean on execution about the same (5 vs 5). Biggest difference: reads (8 vs 6) - Multiplayer turns hinge on out-guessing rival worm placement

full comparison →
Team Fortress 2 cover art
Team Fortress 2Competitive PvP · class-based team shootercross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 7) - Projectile aim and rocket jumps reward hands

full comparison →
Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fightercross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (5 vs 6) - Slower engine lowers the ceiling but spacing still needs hands.

full comparison →
Heroes of the Storm cover art
Heroes of the StormMind & Math · objective MOBAcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (5 vs 7) - Talent picks and team comps deep

full comparison →
Sea of Thieves cover art
Sea of ThievesCompetitive PvP · pirate sandbox PvPvEcross-genre

Both lean on optimization about the same (5 vs 5). Biggest difference: variance (3 vs 5) - Server encounters, weather, loot vary

full comparison →

Game details

Released
2018
Developer
NetEase Games
Platforms
Android, PC, iOS
Modes
Multiplayer, Co-operative
IGDB users
87/100
Role-playing (RPG)StrategyActionHorrorSurvival