Nintendo Land cover art

games like

Nintendo Land

Nintendo Land leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform, Racing, Arcade - then ranked by cheat-test profile.

EXECUTION4 /10READS3 /10VARIANCE2 /10OPTIMIZATION3 /10

12 games like Nintendo Land

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Roblox cover art
RobloxPracticed Mastery · game creation platform

Both lean on execution about the same (4 vs 4). Biggest difference: variance (2 vs 3) - User-generated content means constant unknown systems

full comparison →
Grand Theft Auto V cover art
Grand Theft Auto VPracticed Mastery · open-world crime

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 5) - Driving and shooting demand decent inputs.

full comparison →
Astro's Playroom cover art
Astro's PlayroomLight / Casual · 3D platformer

Both lean on optimization about the same (3 vs 3). Biggest difference: reads (3 vs 1) - Scripted enemies

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A Hat in Time cover art
A Hat in TimePracticed Mastery · 3D collectathon

Both lean on execution about the same (4 vs 4). Biggest difference: reads (3 vs 1) - Scripted bosses

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Wii Sports Resort cover art
Wii Sports ResortPure Mechanics · motion sports collection

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 6) - MotionPlus precision in swordplay, archery and bowling

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Astro Bot cover art
Astro BotPracticed Mastery · 3D platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (3 vs 1) - Scripted enemies

full comparison →
Plants vs. Zombies: Garden Warfare cover art
Plants vs. Zombies: Garden WarfareCompetitive PvP · class-based shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 6) - Third-person aim and ability timing carry every fight

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LittleBigPlanet 3 cover art
LittleBigPlanet 3Practiced Mastery · 2.5D platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (3 vs 1) - Scripted enemies

full comparison →
Lost Planet: Extreme Condition cover art
Lost Planet: Extreme ConditionPracticed Mastery · third-person shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 6) - Grapple movement and Akrid weak-point shooting

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Wii Play cover art
Wii PlayPure Mechanics · minigame collection

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 5) - Pointer aim and timing carry shooting and ping-pong games

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Sackboy: A Big Adventure cover art
Sackboy: A Big AdventurePracticed Mastery · 3D platformer

Both lean on execution about the same (4 vs 4). Biggest difference: reads (3 vs 1) - Scripted enemies

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Need for Speed: World cover art
Need for Speed: WorldPracticed Mastery · MMO racing

Both lean on variance about the same (2 vs 2). Biggest difference: execution (4 vs 6) - Racing lines, drift control and pursuit evasion reward clean hands

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Game details

Released
2012
Developer
Nintendo EAD Software Development Group No.2
Franchise
Mario
Platforms
WiiU
Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB critics
75/100
IGDB users
75/100
ShooterPlatformPuzzleRacingAdventureArcadeActionFantasyScience fictionParty