No Straight Roads cover art

games like

No Straight Roads

No Straight Roads leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Music, Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10

Like No Straight Roads, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like No Straight Roads

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

God of War (2005) cover art
God of War (2005)Practiced Mastery · character action

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Darksiders cover art
DarksidersPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Castlevania: Lords of Shadow cover art
Castlevania: Lords of ShadowPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Combo timing, dodges, and QTEs set the bar

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God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Bosses use fixed movesets

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Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Mongol AI is scripted, not adaptive

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Kingdom Hearts II cover art
Kingdom Hearts IIPracticed Mastery · action RPG

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Revenge values and Data fights demand precise play

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Bastion cover art
BastionPracticed Mastery · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Action combat needs timing and aim.

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DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Angel/demon stance weaving is demanding but softer than mainline

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Marvel's Spider-Man 2 cover art
Marvel's Spider-Man 2Practiced Mastery · action adventure

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies scripted, not modeling player.

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Alice: Madness Returns cover art
Alice: Madness ReturnsPracticed Mastery · action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Float-platforming and weapon-switch combat ask moderate precision

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Blasphemous cover art
BlasphemousPracticed Mastery · action metroidvania

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Scripted bosses

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Game details

Released
2020
Developer
Metronomik
Platforms
PS4, PC, XONE, Switch
Modes
Single player
IGDB critics
74/100
IGDB users
64/100
MusicRole-playing (RPG)Hack and slash/Beat 'em upAdventureActionFantasyOpen world