Planetary Annihilation cover art

games like

Planetary Annihilation

Planetary Annihilation leans Optimization (Mind & Math). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy - then ranked by cheat-test profile.

EXECUTION5 /10READS6 /10VARIANCE3 /10OPTIMIZATION8 /10

10 games like Planetary Annihilation

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Age of Empires cover art
Age of EmpiresMind & Math · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 4) - Fog of war and map resources

full comparison →
Age of Mythology cover art
Age of MythologyMind & Math · mythological RTS

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 4) - Fog of war and random maps

full comparison →
Command & Conquer: Red Alert cover art
Command & Conquer: Red AlertPure Optimization · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 5) - PvP skirmish rewards predicting enemy pushes

full comparison →
The Lord of the Rings: The Battle for Middle-earth cover art

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (8 vs 7) - Build orders and counter units are largely solvable

full comparison →
Rise of Nations cover art
Rise of NationsMind & Math · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 7) - Opponent nation pick and age-rush timing must be predicted

full comparison →
Stronghold: Crusader cover art
Stronghold: CrusaderMind & Math · castle builder RTS

Both lean on execution about the same (5 vs 5). Biggest difference: variance (3 vs 4) - Goods market prices and siege equipment availability fluctuate

full comparison →
Empire Earth cover art
Empire EarthMind & Math · real-time strategy

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 7) - Opponent epoch rush and civilization bonuses must be predicted

full comparison →
Supreme Commander cover art
Supreme CommanderPure Optimization · large-scale RTS

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 5) - PvP hinges on scouting and countering opponent commitments

full comparison →
Albion Online cover art
Albion OnlineMind & Math · sandbox MMORPGcross-genre

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Heroes of the Storm cover art
Heroes of the StormMind & Math · objective MOBAcross-genre

Both lean on execution about the same (5 vs 5). Biggest difference: reads (6 vs 7) - Team-fight cooldown trading is prediction

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Game details

Released
2014
Developer
Planetary Annihilation Inc
Platforms
Linux, PC, Mac
Modes
Single player, Multiplayer, Co-operative
IGDB critics
70/100
IGDB users
74/100
Real Time Strategy (RTS)StrategyActionScience fictionWarfare