Real Boxing cover art

games like

Real Boxing

Real Boxing leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE2 /10OPTIMIZATION4 /10

Like Real Boxing, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Real Boxing

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Smash Bros. cover art
Super Smash Bros.Competitive PvP · platform fighter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (8 vs 7) - Z-cancels and DI demand fast precise inputs despite simple controls.

full comparison →
Dragon Ball Z: Budokai Tenkaichi 3 cover art
Dragon Ball Z: Budokai Tenkaichi 3Competitive PvP · arena fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Combo timing, dashes and beam clashes demand fast hands

full comparison →
Chivalry: Medieval Warfare cover art
Chivalry: Medieval WarfareCompetitive PvP · medieval melee combat

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Feints and drags against adapting humans

full comparison →
Battlerite cover art
BattleriteCompetitive PvP · arena brawler

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Pure PvP mind games over counters and baits

full comparison →
Titanfall cover art
TitanfallCompetitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →
Day of Defeat: Source cover art
Day of Defeat: SourceCompetitive PvP · WWII team shootercross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

full comparison →
Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Spawn flips and killstreak randomness

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Halo 3 cover art
Halo 3Pure Mechanics · arena FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 5) - Equal-start fights reward predicting humans

full comparison →
Return to Castle Wolfenstein cover art
Return to Castle WolfensteinPure Mechanics · objective team FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 5) - Multiplayer objective pushes hinge on outguessing human defense

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Battlefield V cover art
Battlefield VCompetitive PvP · WWII team shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Vehicle spawns and chaos create swings

full comparison →
Quake III Arena cover art
Quake III ArenaPure Mechanics · arena first-person shootercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 9) - Rail and rocket aim at speed is the entire game

full comparison →
Unreal Tournament (1999) cover art
Unreal Tournament (1999)Pure Mechanics · arena first-person shootercross-genre

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 9) - Shock combo and flak cannon timing demand peak motor precision

full comparison →

Game details

Released
2012
Developer
Vivid Games
Platforms
Android, PC, iOS, Vita
Modes
Single player, Multiplayer
IGDB critics
67/100
IGDB users
50/100
FightingSportAction