Shadowrun cover art

games like

Shadowrun

Shadowrun leans Execution (Grand Arena). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Arcade - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10

Like Shadowrun, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Shadowrun

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Street Fighter X Tekken cover art
Street Fighter X TekkenGrand Arena · tag fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Human mixups and tag baits require adaptation

full comparison →
TagPro cover art
TagProCompetitive PvP · online capture-the-flag

Both lean on reads about the same (6 vs 6). Biggest difference: optimization (6 vs 4) - Map routes, button plays and power-up timing are studyable

full comparison →
Soulcalibur cover art
SoulcaliburCompetitive PvP · weapon fighting game

Both lean on execution about the same (8 vs 7). Biggest difference: execution (8 vs 7) - Eight-way run and precise spacing reward sharp movement hands.

full comparison →
Marvel vs. Capcom 2: New Age of Heroes cover art
Marvel vs. Capcom 2: New Age of HeroesGrand Arena · tag fighting game

Both lean on optimization about the same (6 vs 6). Biggest difference: reads (6 vs 8) - humans bait assists and mix high-low constantly

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Ultra Street Fighter IV cover art
Ultra Street Fighter IVGrand Arena · fighting game

Both lean on optimization about the same (6 vs 6). Biggest difference: reads (6 vs 8) - Footsies and conditioning the human opponent is the core duel

full comparison →
Mortal Kombat Trilogy cover art
Mortal Kombat TrilogyCompetitive PvP · fighting game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Dial-a-combo inputs and run-meter pressure demand fast hands

full comparison →
Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on reads about the same (6 vs 6). Biggest difference: optimization (6 vs 4) - Optimal obstacle placement strategies are learnable over sessions

full comparison →
SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (6 vs 4) - Optimal racing lines per track are learnable

full comparison →
The King of Fighters '98 cover art
The King of Fighters '98Competitive PvP · fighting game

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 8) - Human opponents constantly adapt and condition you

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Star Wars: Squadrons cover art
Star Wars: SquadronsGrand Arena · multiplayer space dogfightercross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Spawn flips and killstreak randomness

full comparison →
Overwatch cover art
OverwatchGrand Arena · hero shootercross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Ult tracking, flanks, and baiting human teams

full comparison →

Game details

Released
2007
Developer
FASA Interactive
Franchise
Shadowrun
Platforms
PC, X360
Modes
Multiplayer, Co-operative
IGDB critics
68/100
IGDB users
56/100
ShooterArcadeActionFantasyScience fiction