Shantae: Half-Genie Hero cover art

games like

Shantae: Half-Genie Hero

Shantae: Half-Genie Hero leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

Like Shantae: Half-Genie Hero, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Shantae: Half-Genie Hero

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Blasphemous cover art
BlasphemousPracticed Mastery · action metroidvania

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Spider-Man: Web of Shadows cover art
Spider-Man: Web of ShadowsPracticed Mastery · superhero brawler

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
Tomb Raider (2013) cover art
Tomb Raider (2013)Practiced Mastery · action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Bow aim, QTEs, and platforming timing matter.

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Uncharted 2: Among Thieves cover art
Uncharted 2: Among ThievesPracticed Mastery · cinematic action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Set-piece gunplay and traversal under fire

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Super Mario 64 cover art
Super Mario 64Practiced Mastery · 3D platformer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Perfect analog inputs trivialise precise jumps, dives and wall-kicks

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Limbo cover art
LimboPracticed Mastery · puzzle platformer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Tight platforming with trial-and-error.

full comparison →
Ori and the Blind Forest cover art
Ori and the Blind ForestPure Mechanics · precision metroidvania

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Precise platforming and bash-chain escape sequences

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It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformer

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 2) - Human partner requires some coordination reads but not competitive prediction

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Shovel Knight cover art
Shovel KnightPracticed Mastery · action platformer

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 4) - Relic and upgrade choices shape runs

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inFamous Second Son cover art
inFamous Second SonPracticed Mastery · open-world action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Fluid traversal and aimed particle powers

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Donkey Kong Country 2: Diddy's Kong Quest cover art
Donkey Kong Country 2: Diddy's Kong QuestPracticed Mastery · side-scrolling platformer

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Demanding jump chains and animal-buddy control

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Psychonauts cover art
PsychonautsPracticed Mastery · platform adventure

Both lean on execution about the same (6 vs 6). Biggest difference: reads (1 vs 0) - Mental-world enemies follow fixed behaviours

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Game details

Released
2016
Developer
WayForward
Platforms
PS4, PC, PS5, WiiU, Vita, XONE, Switch
Modes
Single player
IGDB critics
81/100
IGDB users
81/100
PlatformAdventureIndieActionFantasyComedy