Steins;Gate cover art

games like

Steins;Gate

Steins;Gate leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Visual Novel - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10

12 games like Steins;Gate

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

VA-11 Hall-A: Cyberpunk Bartender Action cover art
VA-11 Hall-A: Cyberpunk Bartender ActionLight / Casual · bartender visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - Memorising correct drink recipes for good endings is light and finite

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Everlasting Summer cover art
Everlasting SummerLight / Casual · visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (1 vs 2) - Route outcomes are hidden only until first playthroughs

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Doki Doki Literature Club! cover art
Doki Doki Literature Club!Light / Casual · horror visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (1 vs 2) - Hidden content and flags drive the horror subversion

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Valiant Hearts: The Great War cover art
Valiant Hearts: The Great WarPure Optimization · narrative puzzle adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Gentle timing in a few chase sequences

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Animal Crossing: New Leaf cover art
Animal Crossing: New LeafLight / Casual · life simulationcross-genre

Both lean on execution about the same (0 vs 0). Biggest difference: variance (1 vs 2) - Daily RNG visitors, fossils, turnip prices

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Grim Fandango Remastered cover art
Grim Fandango RemasteredLight / Casual · point-and-click adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill ceiling, point-and-click

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Unpacking cover art
UnpackingPure Optimization · zen puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Item placement requires light spatial judgment but no precision

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Circle of Blood cover art
Circle of BloodLight / Casual · point-and-click adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

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Broken Sword: The Smoking Mirror cover art
Broken Sword: The Smoking MirrorLight / Casual · point-and-click adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

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Little Inferno cover art
Little InfernoLight / Casual · sandbox puzzlecross-genre

Both lean on execution about the same (0 vs 0). Biggest difference: optimization (4 vs 3) - Finding burn combos is a light solvable layer

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Day of the Tentacle Remastered cover art
Day of the Tentacle RemasteredLight / Casual · point-and-click adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - no physical skill, point-and-click

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The Neverhood cover art
The NeverhoodPure Optimization · claymation adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Point-and-click; no dexterity

full comparison →

Game details

Released
2009
Developer
MAGES.
Franchise
Steins;Gate
Platforms
PS3, PS4, Android, PC, iOS, Vita, PSP, X360
Modes
Single player
IGDB critics
80/100
IGDB users
93/100
AdventureVisual NovelScience fictionSurvivalHistoricalMystery