Teeworlds cover art

games like

Teeworlds

Teeworlds leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION9 /10READS7 /10VARIANCE2 /10OPTIMIZATION4 /10

Like Teeworlds, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Teeworlds

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Smash Bros. for Nintendo 3DS cover art
Super Smash Bros. for Nintendo 3DSCompetitive PvP · platform fighter

Both lean on reads about the same (7 vs 7). Biggest difference: execution (9 vs 8) - precise inputs and combo execution required

full comparison →
Brawlhalla cover art
BrawlhallaCompetitive PvP · platform fighter

Both lean on optimization about the same (4 vs 4). Biggest difference: execution (9 vs 8) - Frame-tight inputs and recoveries decide stocks.

full comparison →
Splatoon cover art
SplatoonCompetitive PvP · team ink shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 7) - Aim, swim-form movement and ink management are constant demands

full comparison →
Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 7) - Precise platforming through player-built obstacle courses is the ceiling

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SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on variance about the same (2 vs 2). Biggest difference: reads (7 vs 5) - Timing item throws against human racers' habits wins exchanges

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TowerFall Ascension cover art
TowerFall AscensionCompetitive PvP · arena archery brawler

Both lean on reads about the same (7 vs 7). Biggest difference: execution (9 vs 8) - Arrow aim, dodges, and arrow catches are razor-tight

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Worms 2 cover art
Worms 2Competitive PvP · artillery strategy game

Both lean on reads about the same (7 vs 6). Biggest difference: execution (9 vs 7) - Ninja rope mastery and pixel-perfect grenade arcs win games.

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Superfighters Deluxe cover art
Superfighters DeluxeCompetitive PvP · 2D multiplayer brawler

Both lean on reads about the same (7 vs 6). Biggest difference: execution (9 vs 7) - Aim, blocks, throws and movement decide frantic small-arena fights

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (9 vs 6) - Combo routes into Super meter need decent but modest hands.

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Counter-Strike: Global Offensive cover art
Counter-Strike: Global OffensiveCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: variance (2 vs 3) - Information hidden until contact

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Call of Duty: Modern Warfare 3 cover art
Call of Duty: Modern Warfare 3Pure Mechanics · military FPScross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: reads (7 vs 6) - predicting human opponent positioning and habits

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Quake III Arena cover art
Quake III ArenaPure Mechanics · arena first-person shootercross-genre

Both lean on execution about the same (9 vs 9). Biggest difference: reads (7 vs 6) - Human opponents adapt their routes and timings in direct response

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Game details

Released
2007
Platforms
Linux, PC, Mac
Modes
Multiplayer, Co-operative
IGDB users
61/100
PlatformIndieAction