head to head
Age of Empires asks more than Fat Princess, and the gap is variance.

Optimization · Mind & Math
The original historical RTS of advancing ages, booming economies, and rushing armies.

Optimization · Mind & Math
Team objective tug-of-war testing class economy and reading the other team's pushes.
Age of Empires leans Optimization (Mind & Math); Fat Princess leans Optimization (Mind & Math).
Age of Empires leans a little harder on execution, though the gap is small.
Age of Empires
APM and micro under pressure
Fat Princess
Simple hack-and-slash actions per class
Age of Empires leans a little harder on reads, though the gap is small.
Age of Empires
Scouting and countering human strategies
Fat Princess
Predicting enemy team pushes and rescues is constant
Age of Empires leans clearly harder on variance.
Age of Empires
Fog of war and map resources
Fat Princess
Minor spawn and map noise
Age of Empires leans clearly harder on optimization.
Age of Empires
Build orders and eco timing dominate
Fat Princess
Class economy, cake feeding and upgrade timing win matches
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.