head to head
Amnesia: A Machine for PigsvsPerception
Amnesia: A Machine for Pigs leans Optimization (Systems & Chaos); Perception leans Variance (Systems & Chaos).
Amnesia: A Machine for PigsPerception
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 4
Amnesia: A Machine for Pigs leans harder on optimization: Light puzzles and routes are trivially solvable on repeat
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

