head to head

Detroit: Become Human cover artvsMogeko Castle cover art

Detroit: Become HumanvsMogeko Castle

Detroit: Become Human leans Optimization (Light / Casual); Mogeko Castle leans Optimization (Systems & Chaos).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION3 /10
Detroit: Become HumanMogeko Castle

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Mogeko Castle leans harder on variance: Deaths come from unknown-until-triggered scripted events

Optimization3 vs 4

Mogeko Castle leans harder on optimization: Trial-and-error route knowledge solves the castle completely

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Detroit: Become Human

full breakdown

Mogeko Castle