head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Pure Mechanics
Punishing rally car control at the limit, supported by setup and stage knowledge.

Execution · Pure Mechanics
Harder, longer-sightline sequel demanding even cleaner execution per floor.
Dirt Rally leans Execution (Pure Mechanics); Hotline Miami 2: Wrong Number leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Rally
Unforgiving car control on loose surfaces is the entire test
Hotline Miami 2: Wrong Number
Long sightlines punish any aim or timing slip
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Rally
Solo time trials against the clock, no adaptive rival
Hotline Miami 2: Wrong Number
No adaptive opposition, just scripted aggression
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Rally
Weather and surface degradation vary between stages
Hotline Miami 2: Wrong Number
Enemy wander adds restart-to-restart noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dirt Rally
Pacenote interpretation, setup tuning and stage memorisation
Hotline Miami 2: Wrong Number
Stricter routing through bigger open levels
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.