head to head
Doom (1993)vsQuake
Doom (1993) leans Execution (Pure Mechanics); Quake leans Execution (Pure Mechanics).
Doom (1993)Quake
Axis by axis
Execution8 vs 9
Quake leans harder on execution: Rocket aim and movement tech ceiling massive.
Reads0 vs 3
Quake leans harder on reads: PvP duels involve real opponent modeling.
Variance3 vs 1
Doom (1993) leans harder on variance: Enemy placement is fixed but unknown on first run through levels
Optimization5 vs 4
Doom (1993) leans harder on optimization: Level routing and resource management determine survival efficiency
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

