head to head
Guns of Icarus Online asks more than Tom Clancy's Ghost Recon Advanced Warfighter, and the gap is reads.

Reads · Mind & Math
A team airship battler testing crew coordination and outmaneuvering human captains.

Execution · Practiced Mastery
Planning approaches with recon tools, then executing them under lethal fire.
Guns of Icarus Online leans Reads (Mind & Math); Tom Clancy's Ghost Recon Advanced Warfighter leans Execution (Practiced Mastery).
Tom Clancy's Ghost Recon Advanced Warfighter leans a little harder on execution, though the gap is small.
Guns of Icarus Online
Gunnery arcs and repair juggling need competent hands
Tom Clancy's Ghost Recon Advanced Warfighter
Lethal firefights punish sloppy aim and exposure
Guns of Icarus Online leans clearly harder on reads.
Guns of Icarus Online
Human captains feint, reposition and counter your ship tactics
Tom Clancy's Ghost Recon Advanced Warfighter
Multiplayer squads outflank and adapt to your habits
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Guns of Icarus Online
Cloud cover hides ships briefly, little else random
Tom Clancy's Ghost Recon Advanced Warfighter
Enemy placements are scripted-but-unknown on first attempt
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Guns of Icarus Online
Loadouts, role coordination and positioning are deeply plannable
Tom Clancy's Ghost Recon Advanced Warfighter
Drone recon, squad orders and approach planning decide missions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.