head to head
InscryptionvsOld World
Inscryption leans Optimization (Pure Optimization); Old World leans Optimization (Pure Optimization).
InscryptionOld World
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads2 vs 3
Old World leans harder on reads: AI scripted, some MP
Variance5 vs 4
Inscryption leans harder on variance: Card draws and event choices randomized.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

