head to head
Killzone 2vsQuake
Killzone 2 leans Execution (Pure Mechanics); Quake leans Execution (Pure Mechanics).
Killzone 2Quake
Axis by axis
Execution8 vs 9
Quake leans harder on execution: Rocket aim and movement tech ceiling massive.
Reads4 vs 3
Killzone 2 leans harder on reads: Multiplayer opponents adapt; campaign AI doesn't
Variance2 vs 1
Killzone 2 leans harder on variance: Modest spawn and objective rotation noise
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

