head to head

Quake 4 cover artvsSplitgate: Arena Reloaded cover art

Quake 4vsSplitgate: Arena Reloaded

Quake 4 leans Execution (Pure Mechanics); Splitgate: Arena Reloaded leans Execution (Competitive PvP).

EXECUTION8 /10READS5 /10VARIANCE2 /10OPTIMIZATION4 /10
Quake 4Splitgate: Arena Reloaded

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads5 vs 6

Splitgate: Arena Reloaded leans harder on reads: Predicting where humans will portal from is constant

Variance2 vs 2

Even - both lean on variance about the same.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Quake 4

full breakdown

Splitgate: Arena Reloaded