head to head
Quake LivevsStar Wars: Squadrons
Quake Live leans Execution (Pure Mechanics); Star Wars: Squadrons leans Execution (Grand Arena).
Quake LiveStar Wars: Squadrons
Axis by axis
Execution10 vs 8
Quake Live leans harder on execution: Rail aim and strafe-jump movement are the purest hand test
Reads7 vs 6
Quake Live leans harder on reads: Duels are mind games against an adapting human opponent
Variance1 vs 2
Star Wars: Squadrons leans harder on variance: Full information maps; little randomness
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

