head to head
SpeedRunnersvsTowerFall Ascension
SpeedRunners leans Execution (Pure Mechanics); TowerFall Ascension leans Execution (Competitive PvP).
SpeedRunnersTowerFall Ascension
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 7
TowerFall Ascension leans harder on reads: Couch PvP is constant mutual prediction and baiting
Variance2 vs 3
TowerFall Ascension leans harder on variance: Random powerup chests and variants spice rounds
Optimization4 vs 3
SpeedRunners leans harder on optimization: Optimal racing lines per track are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

