Blocks That Matter cover art

games like

Blocks That Matter

Blocks That Matter leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION4 /10READS0 /10VARIANCE0 /10OPTIMIZATION8 /10

10 games like Blocks That Matter

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Portal cover art
PortalPure Optimization · physics puzzle

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Braid cover art
BraidPure Optimization · puzzle platformer

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (8 vs 9) - Understanding each world's time-manipulation rule and its exact solution is the game

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Trine cover art
TrinePure Optimization · puzzle platformer

Both lean on execution about the same (4 vs 4). Biggest difference: variance (0 vs 1) - Levels are static and fully visible

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Captain Toad: Treasure Tracker cover art
Captain Toad: Treasure TrackerPure Optimization · puzzle platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Gentle navigation, no jumping, light timing

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Castlevania: Harmony of Dissonance cover art
Castlevania: Harmony of DissonancePure Optimization · metroidvania

Both lean on execution about the same (4 vs 4). Biggest difference: variance (0 vs 1) - Minor relic and drop luck.

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The Legend of Zelda: Tears of the Kingdom cover art
The Legend of Zelda: Tears of the KingdomPure Optimization · open-world adventurecross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: variance (0 vs 1) - Weapon durability adds light variance

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World of Goo cover art
World of GooPure Optimization · physics construction puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Placing goo balls needs only mild precision

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Commandos: Behind Enemy Lines cover art
Commandos: Behind Enemy LinesPure Optimization · stealth tacticscross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: variance (0 vs 1) - All guard cones and routes are visible

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Cut the Rope cover art
Cut the RopePure Optimization · physics puzzlercross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - timing cuts as physics swing

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Besiege cover art
BesiegePure Optimization · physics construction puzzlecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Piloting wobbly contraptions takes some hand skill

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Game details

Released
2011
Developer
Swing Swing Submarine
Platforms
Linux, PC, Mac, X360
Modes
Single player
IGDB users
69/100
PlatformPuzzleIndieActionComedy