CrossCode cover art

games like

CrossCode

CrossCode leans Optimization (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10

Like CrossCode, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like CrossCode

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 7) - Combo timing, dodges, and QTEs set the bar

full comparison →
God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Bosses use fixed movesets

full comparison →
Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Mongol AI is scripted, not adaptive

full comparison →
Clair Obscur: Expedition 33 cover art
Clair Obscur: Expedition 33Practiced Mastery · turn-based RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Some unknown attack strings on first encounter

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Darksiders cover art
DarksidersPracticed Mastery · action adventure

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (7 vs 6) - Zelda-style dungeons and upgrade routing

full comparison →
Vampyr cover art
VampyrPracticed Mastery · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Dodge-and-stamina melee combat with modest demands

full comparison →
Kingdom Hearts III cover art
Kingdom Hearts IIIPracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - All opposition is scripted spectacle

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Magicka cover art
MagickaPracticed Mastery · spell-combo action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies are scripted; friendly fire isn't adaptive

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Code Vein cover art
Code VeinPracticed Mastery · anime soulslike

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Dodge timing and stamina management in melee

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Mario & Luigi: Superstar Saga cover art
Mario & Luigi: Superstar SagaPracticed Mastery · action-command RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Timed hits and dodge jumps every turn

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Dragon's Dogma: Dark Arisen cover art
Dragon's Dogma: Dark ArisenPracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Biggest difference: variance (1 vs 2) - Bitterblack loot rolls and night spawns add managed randomness

full comparison →
Lords of the Fallen cover art
Lords of the FallenPracticed Mastery · soulslike action RPG

Both lean on variance about the same (1 vs 1). Biggest difference: execution (6 vs 7) - Dodge timing and stamina discipline against bosses

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Game details

Released
2018
Developer
Radical Fish Games
Platforms
PS4, Linux, PC, PS5, Mac, XONE, Switch
Modes
Single player
IGDB critics
81/100
IGDB users
89/100
ShooterPuzzleRole-playing (RPG)AdventureIndieActionScience fiction