Elden Ring cover art

games like

Elden Ring

Elden Ring leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION8 /10READS1 /10VARIANCE2 /10OPTIMIZATION8 /10

Like Elden Ring, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Elden Ring

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Dark Souls cover art
Dark SoulsPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Minor drop-rate randomness; otherwise deterministic world.

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Dark Souls III cover art
Dark Souls IIIPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - fixed encounters converge after first sight

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Bloodborne cover art
BloodbornePracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (8 vs 7) - Builds, weapons, and boss patterns are studyable and solvable.

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Sekiro: Shadows Die Twice cover art
Sekiro: Shadows Die TwicePracticed Mastery · action parry game

Both lean on execution about the same (8 vs 9). Biggest difference: variance (2 vs 0) - Almost no randomness; encounters are deterministic.

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Demon's Souls cover art
Demon's SoulsPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Stamina-timed dodges and parries punish sloppy hands.

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Lies of P cover art
Lies of PPure Mechanics · souls-like

Both lean on reads about the same (1 vs 1). Biggest difference: optimization (8 vs 6) - Weapon assembly and P-organ builds reward planning

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Monster Hunter: World cover art
Monster Hunter: WorldPracticed Mastery · hunting action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Deliberate weapon timing against huge movesets

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Wuthering Waves cover art
Wuthering WavesPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 3) - Gacha pulls and echo substat RNG introduce meaningful hidden variance

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Black Myth: Wukong cover art
Black Myth: WukongPracticed Mastery · action RPG

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Fixed encounters; minor secret discovery

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Nioh cover art
NiohPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 9) - Stance and ki-pulse timing demand inputs

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Final Fantasy VII Rebirth cover art
Final Fantasy VII RebirthPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (8 vs 7) - Synergy Skills and Folio ability combos demand real-time precision

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Blasphemous 2 cover art
Blasphemous 2Practiced Mastery · soulslike metroidvania

Both lean on execution about the same (8 vs 8). Biggest difference: variance (2 vs 1) - Fixed world with hidden secrets

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Game details

Released
2022
Developer
FromSoftware
Platforms
Series X|S, PS4, Switch 2, PC, PS5, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB critics
97/100
IGDB users
93/100
Role-playing (RPG)AdventureActionFantasyOpen world