Enemy Territory: Quake Wars cover art

games like

Enemy Territory: Quake Wars

Enemy Territory: Quake Wars leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy - then ranked by cheat-test profile.

EXECUTION8 /10READS6 /10VARIANCE3 /10OPTIMIZATION5 /10

Like Enemy Territory: Quake Wars, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Enemy Territory: Quake Wars

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Battlefield 4 cover art
Battlefield 4Competitive PvP · military FPS

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 7) - Gunplay, vehicle mastery, and movement under fire

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Paladins cover art
PaladinsCompetitive PvP · hero shooter

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Hitscan aim and ability timing in firefights

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Insurgency cover art
InsurgencyCompetitive PvP · tactical FPS

Both lean on execution about the same (8 vs 8). Biggest difference: optimization (5 vs 4) - Loadout points and objective route knowledge

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Worms 2 cover art
Worms 2Competitive PvP · artillery strategy game

Both lean on reads about the same (6 vs 6). Biggest difference: execution (8 vs 7) - Ninja rope mastery and pixel-perfect grenade arcs win games.

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Squad cover art
SquadCompetitive PvP · milsim tactical shooter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Squad tactics versus humans demand prediction

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Overwatch cover art
OverwatchGrand Arena · hero shooter

Both lean on execution about the same (8 vs 8). Biggest difference: reads (6 vs 7) - Ult tracking, flanks, and baiting human teams

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Fortnite cover art
FortniteGrand Arena · build-fight battle royale

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 5) - Loot drops, storm, item rotations vary

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Call of Duty: Modern Warfare 2 cover art
Call of Duty: Modern Warfare 2Competitive PvP · military FPScross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Delta Force cover art
Delta ForceCompetitive PvP · tactical FPScross-genre

Both lean on execution about the same (8 vs 8). Otherwise the profiles match closely.

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Counter-Strike: Global Offensive cover art
Counter-Strike: Global OffensiveCompetitive PvP · tactical FPScross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 9) - Spray control and flick precision at the top

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Team Fortress 2 cover art
Team Fortress 2Competitive PvP · class-based team shootercross-genre

Both lean on variance about the same (3 vs 3). Biggest difference: execution (8 vs 7) - Projectile aim and rocket jumps reward hands

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Titanfall 2 cover art
Titanfall 2Competitive PvP · movement FPScross-genre

Both lean on execution about the same (8 vs 8). Biggest difference: variance (3 vs 2) - Flank uncertainty and titanfall timing only

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Game details

Released
2007
Developer
Splash Damage
Platforms
PS3, Linux, PC, Mac, X360
Modes
Single player, Multiplayer
IGDB critics
81/100
IGDB users
59/100
ShooterStrategyActionScience fiction