Human Cannonball cover art

games like

Human Cannonball

Human Cannonball leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy, Arcade - then ranked by cheat-test profile.

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10

12 games like Human Cannonball

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Bureau: XCOM Declassified cover art
The Bureau: XCOM DeclassifiedPure Optimization · tactical shooter

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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SteamWorld Heist cover art
SteamWorld HeistPure Optimization · turn-based tactics

Both lean on execution about the same (4 vs 4). Otherwise the profiles match closely.

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Terraria cover art
TerrariaPure Optimization · 2D sandbox

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (7 vs 8) - Gear progression and arena prep solve every boss.

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No Man's Sky cover art
No Man's SkyPure Optimization · space exploration

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Light shooter and flight inputs

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Transistor cover art
TransistorPure Optimization · tactical action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - Process enemies follow scripts.

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Gothic II cover art
Gothic IIPure Optimization · open-world RPG

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (7 vs 8) - Strict learning-point economy rewards ruthless planning

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Cult of the Lamb cover art
Cult of the LambPure Optimization · roguelite management

Both lean on execution about the same (4 vs 4). Biggest difference: variance (3 vs 4) - Run rooms and tarot pulls randomize.

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7 Days to Die cover art
7 Days to DiePure Optimization · zombie survival crafter

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - Zombie AI is largely scripted with minor pathing adaptation.

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Neighbours from Hell cover art
Neighbours from HellPure Optimization · stealth puzzle game

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Timing pranks between patrol windows

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Ratchet & Clank: A Crack in Time cover art
Ratchet & Clank: A Crack in TimePracticed Mastery · action platformer

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 5) - Hoverboot movement, aiming, and time-puzzle dexterity.

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State of Decay cover art
State of DecayPracticed Mastery · zombie survival management

Both lean on execution about the same (4 vs 4). Biggest difference: variance (3 vs 4) - Dynamic events, infestations and survivor traits roll randomly

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Valkyria Chronicles cover art
Valkyria ChroniclesPure Optimization · tactical RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Manual third-person aiming inside turns helps

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Game details

Released
1978
Developer
Atari
Platforms
Atari2600
Modes
Single player, Multiplayer
IGDB users
38/100
StrategyArcadeActionComedy