#IDARB cover art

games like

#IDARB

#IDARB leans Execution (Competitive PvP). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION7 /10READS5 /10VARIANCE4 /10OPTIMIZATION2 /10

Like #IDARB, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like #IDARB

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Superfighters Deluxe cover art
Superfighters DeluxeCompetitive PvP · 2D multiplayer brawler

Both lean on execution about the same (7 vs 7). Biggest difference: reads (5 vs 6) - Human opponents constantly adapt positioning and weapon timing

full comparison →
Super Smash Bros. Brawl cover art
Super Smash Bros. BrawlCompetitive PvP · platform fighter

Both lean on execution about the same (7 vs 6). Biggest difference: reads (5 vs 7) - Defensive bait-and-punish yomi dominates its floaty neutral.

full comparison →
Fall Guys cover art
Fall GuysTwitch Chaos · party battle royale

Both lean on execution about the same (7 vs 7). Biggest difference: reads (5 vs 3) - Human crowd positioning requires light reactive reads

full comparison →
Ultimate Chicken Horse cover art
Ultimate Chicken HorseCompetitive PvP · party platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (4 vs 2) - Block placement creates novel layouts each round

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SpeedRunners cover art
SpeedRunnersPure Mechanics · competitive racing platformer

Both lean on reads about the same (5 vs 5). Biggest difference: variance (4 vs 2) - Item pickups add party-game chaos

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TowerFall Ascension cover art
TowerFall AscensionCompetitive PvP · arena archery brawler

Both lean on execution about the same (7 vs 8). Biggest difference: reads (5 vs 7) - Couch PvP is constant mutual prediction and baiting

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Worms 2 cover art
Worms 2Competitive PvP · artillery strategy game

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (2 vs 5) - Weapon economy and positioning theory are studyable.

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PlayStation All-Stars Battle Royale cover art
PlayStation All-Stars Battle RoyaleCompetitive PvP · platform fighter

Both lean on execution about the same (7 vs 6). Biggest difference: variance (4 vs 2) - Items and four-player chaos add mild randomness.

full comparison →
Stick Fight: The Game cover art
Stick Fight: The GameCompetitive PvP · platform party brawlercross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

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Crash Bash cover art
Crash BashCompetitive PvP · party minigamescross-genre

Both lean on variance about the same (4 vs 4). Biggest difference: execution (7 vs 6) - Minigame timing, mashing, and dodging decide most rounds

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Battlefield Hardline cover art
Battlefield HardlineCompetitive PvP · military FPScross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (2 vs 4) - Gadget loadouts and mode-specific route knowledge

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FIFA 14 cover art
FIFA 14Competitive PvP · football simulationcross-genre

Both lean on execution about the same (7 vs 7). Biggest difference: optimization (2 vs 4) - Formations, squad building and meta tactics sit underneath

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Game details

Released
2015
Developer
Other Ocean Interactive
Platforms
PC, XONE
Modes
Single player, Multiplayer, Split screen
IGDB critics
78/100
IGDB users
78/100
PlatformSportIndieActionComedy