Ori and the Blind Forest cover art

games like

Ori and the Blind Forest

Ori and the Blind Forest leans Execution (Pure Mechanics). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Platform - then ranked by cheat-test profile.

EXECUTION7 /10READS1 /10VARIANCE1 /10OPTIMIZATION4 /10

Like Ori and the Blind Forest, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Ori and the Blind Forest

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Super Mario 64 cover art
Super Mario 64Practiced Mastery · 3D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Solo platformer - no adaptive opponent anywhere

full comparison →
Rayman Legends cover art
Rayman LegendsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - No adaptive opponent

full comparison →
Ori and the Will of the Wisps cover art
Ori and the Will of the WispsPure Mechanics · action metroidvania

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 8) - Combat plus escape chases demand tight inputs

full comparison →
Shovel Knight cover art
Shovel KnightPracticed Mastery · action platformer

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Pogo combat and platforming need timing

full comparison →
Donkey Kong Country 2: Diddy's Kong Quest cover art
Donkey Kong Country 2: Diddy's Kong QuestPracticed Mastery · side-scrolling platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Fixed enemy patterns, no adaptation

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Psychonauts cover art
PsychonautsPracticed Mastery · platform adventure

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Platforming and psychic combat need moderate precision

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Rayman Origins cover art
Rayman OriginsPure Mechanics · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Scripted enemies

full comparison →
Sonic Mania cover art
Sonic ManiaPracticed Mastery · retro platformer

Both lean on execution about the same (7 vs 7). Biggest difference: variance (1 vs 2) - Mostly deterministic with hidden routes

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Blasphemous cover art
BlasphemousPracticed Mastery · action metroidvania

Both lean on reads about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Punishing 2D combat and platforming

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Spider-Man cover art
Spider-ManPracticed Mastery · action-adventure

Both lean on variance about the same (1 vs 1). Biggest difference: execution (7 vs 6) - Swinging, combat and timed escapes need real dexterity

full comparison →
Sonic the Hedgehog 3 cover art
Sonic the Hedgehog 3Practiced Mastery · 2D platformer

Both lean on execution about the same (7 vs 7). Biggest difference: reads (1 vs 0) - Badniks and bosses repeat identical scripts

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God of War III cover art
God of War IIIPure Mechanics · hack and slashcross-genre

Both lean on execution about the same (7 vs 7). Otherwise the profiles match closely.

full comparison →

Game details

Released
2015
Developer
Moon Studios
Platforms
PC, XONE, Switch
Modes
Single player
IGDB critics
88/100
IGDB users
87/100
PlatformPuzzleAdventureActionFantasyThriller