PixelJunk Monsters 2 cover art

games like

PixelJunk Monsters 2

PixelJunk Monsters 2 leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Real Time Strategy (RTS), Strategy - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION8 /10

12 games like PixelJunk Monsters 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Final Fantasy XIII-2 cover art
Final Fantasy XIII-2Pure Optimization · ATB JRPG

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

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Valkyria Chronicles cover art
Valkyria ChroniclesPure Optimization · tactical RPG

Both lean on execution about the same (3 vs 3). Otherwise the profiles match closely.

full comparison →
Terraria cover art
TerrariaPure Optimization · 2D sandbox

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Boss fights require dodging and aim under pressure.

full comparison →
Gothic II cover art
Gothic IIPure Optimization · open-world RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Directional melee timing against tough fauna

full comparison →
Slime Rancher cover art
Slime RancherPure Optimization · farming sim

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Vacuum aiming is gentle.

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Prison Architect cover art
Prison ArchitectPure Optimization · construction management sim

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Layout design is deliberate; no twitch demands

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Neighbours from Hell cover art
Neighbours from HellPure Optimization · stealth puzzle game

Both lean on execution about the same (3 vs 3). Biggest difference: variance (3 vs 2) - Routine unknown on first attempt, then converges

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Planet Coaster cover art
Planet CoasterPure Optimization · theme park tycoon

Both lean on execution about the same (3 vs 3). Biggest difference: variance (3 vs 2) - Guest mood noise is low and quickly mappable

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Orcs Must Die! cover art
Orcs Must Die!Pure Optimization · action tower defense

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Active shooting supplements the traps

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The Bureau: XCOM Declassified cover art
The Bureau: XCOM DeclassifiedPure Optimization · tactical shooter

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - cover shooting timing is moderate

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SteamWorld Heist cover art
SteamWorld HeistPure Optimization · turn-based tactics

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 4) - Manual aim and ricochet shots reward steady hands

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Schedule I cover art
Schedule IPure Optimization · crime management sim

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - First-person mixing and dealing chores, low dexterity

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Game details

Released
2018
Developer
Q-Games Ltd.
Franchise
PixelJunk
Platforms
PS4, PC, Switch
Modes
Single player, Multiplayer, Co-operative
IGDB critics
66/100
IGDB users
68/100
Real Time Strategy (RTS)StrategyIndieActionFantasyKids