R.E.P.O. cover art

games like

R.E.P.O.

R.E.P.O. leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Strategy - then ranked by cheat-test profile.

EXECUTION4 /10READS1 /10VARIANCE7 /10OPTIMIZATION5 /10

9 games like R.E.P.O.

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Five Nights at Freddy's 2 cover art
Five Nights at Freddy's 2Systems & Chaos · survival horror

Both lean on execution about the same (4 vs 4). Biggest difference: variance (7 vs 6) - More stalkers, more hidden movement rolls

full comparison →
Hand of Fate cover art
Hand of FateSystems & Chaos · card-driven action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 5) - Arkham-style real-time combat requires dodge timing and blocking

full comparison →
Mario Party DS cover art
Mario Party DSPure Chaos · party board game

Both lean on execution about the same (4 vs 4). Biggest difference: optimization (5 vs 3) - Short boards leave little routing depth.

full comparison →
Darkwood cover art
DarkwoodSystems & Chaos · survival horror

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 0) - creatures are scripted or random, not adaptive

full comparison →
60 Seconds! cover art
60 Seconds!Systems & Chaos · survival choice game

Both lean on variance about the same (7 vs 7). Biggest difference: execution (4 vs 2) - Frantic one-minute house scavenge needs quick navigation

full comparison →
Lethal Company cover art
Lethal CompanySystems & Chaos · co-op horrorcross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: reads (1 vs 2) - Other players coordinate, but enemies scripted.

full comparison →
Amnesia: The Bunker cover art
Amnesia: The BunkerSystems & Chaos · immersive horror survivalcross-genre

Both lean on execution about the same (4 vs 4). Biggest difference: variance (7 vs 6) - Randomised item placement each run and creature patrol timing add real uncertainty

full comparison →
Content Warning cover art
Content WarningSystems & Chaos · co-op horrorcross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 3) - Light movement and camera control.

full comparison →
Mario Kart 8 cover art
Mario Kart 8Twitch Chaos · kart racercross-genre

Both lean on reads about the same (1 vs 1). Biggest difference: execution (4 vs 6) - precise drifting and item timing matter

full comparison →

Game details

Released
2025
Developer
semiwork
Platforms
PC
Modes
Single player, Multiplayer, Co-operative
IGDB users
73/100
StrategyIndieActionScience fictionHorrorSurvivalStealth