Sifu cover art

games like

Sifu

Sifu leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION9 /10READS1 /10VARIANCE1 /10OPTIMIZATION7 /10

Like Sifu, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Sifu

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Devil May Cry 5 cover art
Devil May Cry 5Practiced Mastery · character action

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - Even Vergil's mirror fight is a learnable script

full comparison →
Black Myth: Wukong cover art
Black Myth: WukongPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Dodge timing and stagger management against bosses

full comparison →
Nioh cover art
NiohPracticed Mastery · action RPG

Both lean on execution about the same (9 vs 9). Biggest difference: variance (1 vs 2) - Loot affix rolls

full comparison →
Hi-Fi Rush cover art
Hi-Fi RushPracticed Mastery · rhythm action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Rhythm-timed combos demand precise inputs.

full comparison →
Castlevania III: Dracula's Curse cover art
Castlevania III: Dracula's CursePure Mechanics · action platformer

Both lean on execution about the same (9 vs 9). Biggest difference: reads (1 vs 0) - Scripted enemies and bosses only

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Stellar Blade cover art
Stellar BladePracticed Mastery · character action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Parry and perfect-dodge timing windows define the ceiling

full comparison →
Blasphemous 2 cover art
Blasphemous 2Practiced Mastery · soulslike metroidvania

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Multi-weapon combat timing and platforming challenges

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Nine Sols cover art
Nine SolsPure Mechanics · action metroidvania

Both lean on execution about the same (9 vs 9). Biggest difference: optimization (7 vs 6) - Moveset study, talismans, and route knowledge

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God of War cover art
God of WarPracticed Mastery · hack-and-slash action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (9 vs 7) - Combo timing, dodges, and QTEs set the bar

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Nier: Automata cover art
Nier: AutomataPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (9 vs 8) - Fast combos, dodge timing, and bullet-hell patterns demand precise inputs

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Metal Gear Rising: Revengeance cover art
Metal Gear Rising: RevengeancePracticed Mastery · character action game

Both lean on variance about the same (1 vs 1). Biggest difference: execution (9 vs 8) - parry timing and blade-mode cuts demand sharp reactions

full comparison →
DmC: Devil May Cry cover art
DmC: Devil May CryPracticed Mastery · character action

Both lean on variance about the same (1 vs 1). Biggest difference: execution (9 vs 7) - Angel/demon stance weaving is demanding but softer than mainline

full comparison →

Game details

Released
2022
Developer
Sloclap
Platforms
Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player
IGDB critics
79/100
IGDB users
82/100
Hack and slash/Beat 'em upIndieAction