The Beast Inside cover art

games like

The Beast Inside

The Beast Inside leans Variance (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION3 /10READS0 /10VARIANCE4 /10OPTIMIZATION4 /10

12 games like The Beast Inside

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Smuta cover art
SmutaPracticed Mastery · narrative adventure

Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - surreal randomized events and outcomes

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Metro 2033 cover art
Metro 2033Practiced Mastery · atmospheric survival FPS

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 5) - scarce-ammo gunfights punish sloppy aim

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Marvel's Guardians of the Galaxy cover art
Marvel's Guardians of the GalaxyPracticed Mastery · narrative action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: variance (4 vs 2) - story beats unknown only on first playthrough

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L.A. Noire cover art
L.A. NoireSystems & Chaos · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Light shooting and driving, very forgiving

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The Dark Pictures Anthology: Man of Medan cover art
The Dark Pictures Anthology: Man of MedanSystems & Chaos · interactive horror dramacross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - QTEs and heartbeat prompts need basic timing.

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Evil cover art
EvilSystems & Chaos · horror walking simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - Walking and looking; minimal physical demand

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The Quarry cover art
The QuarrySystems & Chaos · interactive horror dramacross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (3 vs 2) - QTE prompts are the only dexterity test

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Pony Island cover art
Pony IslandPracticed Mastery · meta puzzle adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - Meta twists are hidden information that spend on first reveal

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Still Wakes the Deep cover art
Still Wakes the DeepPracticed Mastery · walking horror survivalcross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - Creature patrol windows and some object locations are unknown first run

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We Happy Few cover art
We Happy FewSystems & Chaos · survival action adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: optimization (4 vs 5) - Conformity systems, crafting, and routes are solvable

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ObsCure cover art
ObsCurePracticed Mastery · co-op survival horrorcross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - Permadeath partners and darkness hide information

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Poppy Playtime cover art
Poppy PlaytimePracticed Mastery · horror puzzle adventurecross-genre

Both lean on execution about the same (3 vs 3). Biggest difference: variance (4 vs 3) - First-time scares rely on unknown scripted events

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Game details

Released
2019
Developer
Illusion Ray Studio
Platforms
Series X|S, PS4, PC, PS5, XONE, Switch
Modes
Single player
IGDB users
79/100
Role-playing (RPG)AdventureIndieActionHorrorThriller