Unheard cover art

games like

Unheard

Unheard leans Optimization (Systems & Chaos). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Point-and-click, Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION0 /10READS0 /10VARIANCE5 /10OPTIMIZATION7 /10

10 games like Unheard

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Fallout Shelter cover art
Fallout ShelterPure Optimization · base management sim

Both lean on execution about the same (0 vs 0). Biggest difference: variance (5 vs 4) - Incident spawns and lunchbox loot rolls

full comparison →
Her Story cover art
Her StorySystems & Chaos · FMV detective

Both lean on execution about the same (0 vs 0). Biggest difference: reads (0 vs 1) - Subject is recorded, not adaptive.

full comparison →
999: Nine Hours, Nine Persons, Nine Doors cover art
999: Nine Hours, Nine Persons, Nine DoorsSystems & Chaos · escape room visual novel

Both lean on execution about the same (0 vs 0). Biggest difference: variance (5 vs 4) - Hidden story branches and twists drive first playthroughs

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Beholder cover art
BeholderPure Optimization · dystopian management adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Simple point-and-click landlord actions

full comparison →
Fire Emblem Echoes: Shadows of Valentia cover art
Fire Emblem Echoes: Shadows of ValentiaPure Optimization · tactical RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Turn-based menus only

full comparison →
Pokémon Mystery Dungeon: Explorers of Sky cover art
Pokémon Mystery Dungeon: Explorers of SkySystems & Chaos · mystery dungeon RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Turn-based; no dexterity

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Citizen Sleeper cover art
Citizen SleeperSystems & Chaos · narrative dice RPG

Both lean on execution about the same (0 vs 0). Biggest difference: reads (0 vs 1) - NPCs follow branching scripts.

full comparison →
Sherlock Holmes: Crimes & Punishments cover art
Sherlock Holmes: Crimes & PunishmentsPure Optimization · detective adventurecross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Minor minigames, no real dexterity ceiling

full comparison →
This Is the Police cover art
This Is the PolicePure Optimization · police management simcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Menu-driven dispatching, no dexterity

full comparison →
Totally Accurate Battle Simulator cover art
Totally Accurate Battle SimulatorSystems & Chaos · physics battle simulatorcross-genre

Both lean on reads about the same (0 vs 0). Biggest difference: execution (0 vs 1) - Place units then watch; no hands required

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Game details

Released
2019
Developer
NEXT Studio
Platforms
PS4, Android, PC, iOS, Mac, XONE, Switch
Modes
Single player
IGDB critics
65/100
IGDB users
70/100
Point-and-clickPuzzleRole-playing (RPG)IndieHorrorMystery