head to head
Killzone 2vsSpeedRunners
Killzone 2 leans Execution (Pure Mechanics); SpeedRunners leans Execution (Pure Mechanics).
Killzone 2SpeedRunners
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads4 vs 5
SpeedRunners leans harder on reads: Timing item throws against human racers' habits wins exchanges
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

