Banishers: Ghosts of New Eden cover art

games like

Banishers: Ghosts of New Eden

Banishers: Ghosts of New Eden leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG) - then ranked by cheat-test profile.

EXECUTION5 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

12 games like Banishers: Ghosts of New Eden

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Kena: Bridge of Spirits cover art
Kena: Bridge of SpiritsPracticed Mastery · action adventure

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Red Dead Redemption 2 cover art
Red Dead Redemption 2Practiced Mastery · open-world western

Both lean on execution about the same (5 vs 5). Biggest difference: variance (1 vs 2) - Some hunting and weather randomness, lightly hidden.

full comparison →
Horizon Zero Dawn cover art
Horizon Zero DawnPracticed Mastery · action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (1 vs 2) - Some loot and patrol randomness.

full comparison →
The Witcher 2: Assassins of Kings cover art
The Witcher 2: Assassins of KingsPracticed Mastery · action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: variance (1 vs 2) - Some loot and alchemy variance

full comparison →
God of War Ragnarok cover art
God of War RagnarokPracticed Mastery · action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Parry timing and combo execution in combat

full comparison →
BioShock 2 cover art
BioShock 2Practiced Mastery · immersive shooter

Both lean on execution about the same (5 vs 5). Biggest difference: variance (1 vs 2) - Sister-gathering waves add randomness.

full comparison →
Assassin's Creed Origins cover art
Assassin's Creed OriginsPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Hitbox-based combat needs timing but lenient.

full comparison →
Ghost of Tsushima cover art
Ghost of TsushimaPracticed Mastery · open-world action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Parry and stance timing carry duels and standoffs

full comparison →
Dying Light cover art
Dying LightPracticed Mastery · parkour survival

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Parkour traversal and melee timing demanding.

full comparison →
Assassin's Creed Unity cover art
Assassin's Creed UnityPracticed Mastery · stealth action-adventure

Both lean on variance about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Refined parkour, still forgiving combat

full comparison →
Mass Effect: Andromeda cover art
Mass Effect: AndromedaPracticed Mastery · sci-fi action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - kett follow fixed AI routines

full comparison →
Assassin's Creed Valhalla cover art
Assassin's Creed ValhallaPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 4) - Combat timing matters but forgiving.

full comparison →

Game details

Released
2024
Developer
DON'T NOD
Platforms
Series X|S, PC, PS5
Modes
Single player
IGDB critics
78/100
IGDB users
75/100
Role-playing (RPG)AdventureActionFantasy