
games like
Braid
Braid leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.
Matched first against: Platform, Strategy - then ranked by cheat-test profile.
12 games like Braid
A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Portal placement requires some precision but timing is lenient.
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Both lean on execution about the same (4 vs 4). Biggest difference: variance (0 vs 1) - All guard cones and routes are visible
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 2) - Rotation and platforming needs light precision only
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Placing goo balls needs only mild precision
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Both lean on execution about the same (4 vs 4). Biggest difference: optimization (9 vs 7) - Choosing the right hero and contraption solves each obstacle
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 2) - Some APM in early hand-crafting; otherwise irrelevant.
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Both lean on reads about the same (0 vs 0). Biggest difference: optimization (9 vs 7) - Mudokon rescue routes and puzzle solutions are solvable
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 2) - Light platforming; precision rarely gates progress
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Both lean on reads about the same (0 vs 0). Biggest difference: optimization (9 vs 7) - Routing five Kongs through collectible checklists
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Both lean on execution about the same (4 vs 4). Biggest difference: optimization (9 vs 7) - Builds, runes, companion synergies central
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Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 3) - Gentle navigation, no jumping, light timing
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Both lean on reads about the same (0 vs 0). Biggest difference: variance (0 vs 2) - Guest mood noise is low and quickly mappable
full comparison →Game details
- Released
- 2008
- Developer
- Number None Inc.
- Platforms
- PS3, Linux, PC, Mac, X360
- Modes
- Single player
- IGDB critics
- 87/100
- IGDB users
- 85/100