Duke Nukem: Time to Kill cover art

games like

Duke Nukem: Time to Kill

Duke Nukem: Time to Kill leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter, Adventure - then ranked by cheat-test profile.

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10

11 games like Duke Nukem: Time to Kill

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Marvel's Spider-Man 2 cover art
Marvel's Spider-Man 2Practiced Mastery · action adventure

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Blasphemous cover art
BlasphemousPracticed Mastery · action metroidvania

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Final Fantasy XVI cover art
Final Fantasy XVIPracticed Mastery · action RPG

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Trek to Yomi cover art
Trek to YomiPracticed Mastery · cinematic action game

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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Shantae: Half-Genie Hero cover art
Shantae: Half-Genie HeroPracticed Mastery · transformation platformer

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

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The Last of Us cover art
The Last of UsPracticed Mastery · survival action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Aim, stealth timing, and scarce-ammo combat

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BioShock Infinite cover art
BioShock InfinitePracticed Mastery · linear FPS

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Skyline traversal and aiming reward inputs.

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Batman: Arkham City cover art
Batman: Arkham CityPracticed Mastery · stealth action brawler

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Combo chains and counters need timing.

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Red Dead Redemption cover art
Red Dead RedemptionPracticed Mastery · open-world western

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Dead Eye softens but gunplay still wants aim

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Horizon Zero Dawn cover art
Horizon Zero DawnPracticed Mastery · action RPG

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Bow aiming and dodge timing matter.

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Tomb Raider (2013) cover art
Tomb Raider (2013)Practiced Mastery · action adventure

Both lean on reads about the same (1 vs 1). Biggest difference: execution (6 vs 5) - Bow aim, QTEs, and platforming timing matter.

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Game details

Released
1998
Developer
n-Space
Platforms
PS1
Modes
Single player, Multiplayer, Split screen
IGDB users
68/100
ShooterAdventureActionScience fictionComedy