Enter the Matrix cover art

games like

Enter the Matrix

Enter the Matrix leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Fighting, Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION5 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10

12 games like Enter the Matrix

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

The Lord of the Rings: War in the North cover art
The Lord of the Rings: War in the NorthPracticed Mastery · co-op action RPG

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

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Dead Island 2 cover art
Dead Island 2Practiced Mastery · zombie action RPG

Both lean on execution about the same (5 vs 5). Otherwise the profiles match closely.

full comparison →
Batman: Arkham City cover art
Batman: Arkham CityPracticed Mastery · stealth action brawler

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Enemies scripted, not adaptive.

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Marvel's Spider-Man cover art
Marvel's Spider-ManPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - open world is fully discoverable

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Mad Max cover art
Mad MaxPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 4) - Car combat and counter-brawling timing

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Alice: Madness Returns cover art
Alice: Madness ReturnsPracticed Mastery · action platformer

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Hidden collectibles are one-time discoveries

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Darksiders II cover art
Darksiders IIPracticed Mastery · action adventure

Both lean on reads about the same (0 vs 0). Biggest difference: execution (5 vs 6) - faster combo combat as Death

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inFamous 2 cover art
inFamous 2Practiced Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Static world, fixed encounters

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Prototype 2 cover art
Prototype 2Practiced Mastery · open-world action

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Power-swapping combat and traversal demand decent dexterity

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BioShock cover art
BioShockPracticed Mastery · immersive shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (0 vs 1) - Splicers scripted; behaviors fixed.

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Devil May Cry 2 cover art
Devil May Cry 2Practiced Mastery · character action

Both lean on execution about the same (5 vs 5). Biggest difference: variance (2 vs 1) - Flat authored levels hide little

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Golden Axe cover art
Golden AxePracticed Mastery · arcade beat 'em up

Both lean on variance about the same (2 vs 2). Biggest difference: execution (5 vs 6) - Spacing, throws, and mount control under arcade pressure

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Game details

Released
2003
Developer
Shiny Entertainment
Franchise
The Matrix
Platforms
XBOX, NGC, PC, PS2
Modes
Single player
IGDB critics
56/100
IGDB users
63/100
FightingShooterHack and slash/Beat 'em upAdventureActionScience fiction