Last Epoch cover art

games like

Last Epoch

Last Epoch leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Hack and slash/Beat 'em up - then ranked by cheat-test profile.

EXECUTION4 /10READS0 /10VARIANCE4 /10OPTIMIZATION9 /10

12 games like Last Epoch

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Terraria cover art
TerrariaPure Optimization · 2D sandbox

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 3) - World seeds and loot drops randomized.

full comparison →
Diablo III cover art
Diablo IIIPure Optimization · action RPG looter

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - No meaningful adaptive opponent; co-op is cooperative

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Deus Ex cover art
Deus ExPure Optimization · immersive sim RPG

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - NPCs follow scripted patrol routes, not adaptive modelling

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Gothic II cover art
Gothic IIPure Optimization · open-world RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 3) - First-run surprises until the island is mapped

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Dead Rising cover art
Dead RisingPure Optimization · zombie survival action

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 3) - Survivor AI pathing and zombie crowds add run noise

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Grim Dawn cover art
Grim DawnPure Optimization · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - Solo and co-op PvE throughout; no adaptive opponent

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Metaphor: ReFantazio cover art
Metaphor: ReFantazioPure Optimization · turn-based RPG

Both lean on execution about the same (4 vs 4). Biggest difference: reads (0 vs 1) - All enemies scripted; no adaptive AI opponent

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Fallout Tactics: Brotherhood of Steel cover art
Fallout Tactics: Brotherhood of SteelPure Optimization · squad tactics RPG

Both lean on variance about the same (4 vs 4). Biggest difference: execution (4 vs 3) - Real-time optional combat mode adds positioning pressure over pure turn-based

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Vagrant Story cover art
Vagrant StoryPure Optimization · action RPG

Both lean on reads about the same (0 vs 0). Biggest difference: execution (4 vs 5) - Break Arts timing and chain management require active engagement

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Fallout: New Vegas cover art
Fallout: New VegasPure Optimization · action RPG

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 2) - Some loot and crit RNG

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Knights of the Old Republic cover art
Knights of the Old RepublicPure Optimization · story-driven RPG

Both lean on variance about the same (4 vs 4). Biggest difference: execution (4 vs 2) - Pseudo-turn-based d20 combat removes all twitch; timing aids exist but minor

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Prey (2017) cover art
Prey (2017)Pure Optimization · immersive sim

Both lean on execution about the same (4 vs 4). Biggest difference: variance (4 vs 2) - Mimics and resource spawns randomized.

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Game details

Released
2024
Developer
Eleventh Hour Games
Platforms
Linux, PC, PS5, Mac
Modes
Single player, Multiplayer, Co-operative, Massively Multiplayer Online (MMO)
IGDB critics
77/100
IGDB users
70/100
Role-playing (RPG)Hack and slash/Beat 'em upAdventureIndieAction