Sensible World of Soccer '96/'97 cover art

games like

Sensible World of Soccer '96/'97

Sensible World of Soccer '96/'97 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Sport - then ranked by cheat-test profile.

EXECUTION6 /10READS3 /10VARIANCE2 /10OPTIMIZATION6 /10

12 games like Sensible World of Soccer '96/'97

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Kid Icarus: Uprising cover art
Kid Icarus: UprisingPracticed Mastery · action shootercross-genre

Both lean on execution about the same (6 vs 6). Otherwise the profiles match closely.

full comparison →
It Takes Two cover art
It Takes TwoPracticed Mastery · co-op platformercross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Human partner requires some coordination reads but not competitive prediction

full comparison →
Halo: Combat Evolved cover art
Halo: Combat EvolvedPracticed Mastery · sci-fi FPScross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Aim, grenade timing, and vehicle control

full comparison →
Call of Duty cover art
Call of DutyPracticed Mastery · WWII FPScross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 7) - Aim and reaction carry the scripted firefights

full comparison →
Kingdom Come: Deliverance cover art
Kingdom Come: DeliverancePracticed Mastery · sim-RPGcross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Enemy AI somewhat reactive in duels

full comparison →
Star Wars Jedi Knight: Jedi Academy cover art
Star Wars Jedi Knight: Jedi AcademyPracticed Mastery · action FPScross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - Saber acrobatics and timing dominate combat

full comparison →
The Elder Scrolls Online cover art
The Elder Scrolls OnlinePracticed Mastery · MMORPGcross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 5) - Action combat with weaving and rotations

full comparison →
Castle Crashers cover art
Castle CrashersPracticed Mastery · co-op beat-em-upcross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (6 vs 5) - Levelling investment, magic loadout, and pet choice are optimisable

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Overcooked 2 cover art
Overcooked 2Practiced Mastery · co-op management gamecross-genre

Both lean on reads about the same (3 vs 3). Biggest difference: execution (6 vs 7) - High-speed chopping, plating, and movement under pressure is the ceiling

full comparison →
Medal of Honor (2010) cover art
Medal of Honor (2010)Practiced Mastery · military FPScross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (6 vs 5) - Loadouts and map control are learnable

full comparison →
Gears of War 4 cover art
Gears of War 4Practiced Mastery · cover shootercross-genre

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 7) - aim and cover timing decide fights

full comparison →
God of War: Ascension cover art
God of War: AscensionPracticed Mastery · character actioncross-genre

Both lean on execution about the same (6 vs 6). Biggest difference: reads (3 vs 2) - Multiplayer arenas add real human opposition, lightly populated

full comparison →

Game details

Released
1996
Developer
Sensible Software
Franchise
FIFA
Platforms
Linux, PC, Mac, DOS, Amiga
Modes
Single player, Multiplayer
IGDB users
70/100
SportNon-fiction