Shin Megami Tensei: Devil Survivor 2 - Record Breaker cover art

games like

Shin Megami Tensei: Devil Survivor 2 - Record Breaker

Shin Megami Tensei: Devil Survivor 2 - Record Breaker leans Optimization (Pure Optimization). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Role-playing (RPG), Strategy, Tactical - then ranked by cheat-test profile.

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION9 /10

12 games like Shin Megami Tensei: Devil Survivor 2 - Record Breaker

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

SimCity 4 cover art
SimCity 4Pure Optimization · city builder

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

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Banished cover art
BanishedPure Optimization · village survival builder

Both lean on execution about the same (1 vs 1). Otherwise the profiles match closely.

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Stardew Valley cover art
Stardew ValleyPure Optimization · farming life sim

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (9 vs 8) - Routing seasons, profit loops, and bundles dominates

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Persona 5 cover art
Persona 5Pure Optimization · social sim JRPG

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (9 vs 8) - Confidant calendar routing and baton-pass weakness chains

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Final Fantasy X cover art
Final Fantasy XPure Optimization · turn-based RPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (3 vs 2) - Minimal RNG in base game; overdrive gauge charges predictably

full comparison →
Plants vs. Zombies cover art
Plants vs. ZombiesPure Optimization · tower defense

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (9 vs 8) - Sun economy and lane setups are near-solvable

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Fallout cover art
FalloutPure Optimization · post-apocalyptic CRPG

Both lean on execution about the same (1 vs 1). Biggest difference: variance (3 vs 4) - To-hit rolls and random encounters

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Frostpunk cover art
FrostpunkPure Optimization · survival city builder

Both lean on reads about the same (0 vs 0). Biggest difference: execution (1 vs 0) - Pausable strategy with no input precision.

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Vampire Survivors cover art
Vampire SurvivorsPure Optimization · survivor-like autoshooter

Both lean on execution about the same (1 vs 1). Biggest difference: variance (3 vs 4) - Level-up offerings and pickup drops are randomized.

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Game Dev Tycoon cover art
Game Dev TycoonPure Optimization · business tycoon

Both lean on execution about the same (1 vs 1). Biggest difference: optimization (9 vs 8) - Genre-topic-audience matching and R&D investment are learnable formulas

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Fire Emblem: Three Houses cover art
Fire Emblem: Three HousesPure Optimization · tactical RPG

Both lean on execution about the same (1 vs 1). Biggest difference: reads (0 vs 1) - AI follows fixed aggression rules

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Medieval II: Total War cover art
Medieval II: Total WarPure Optimization · grand strategy wargame

Both lean on variance about the same (3 vs 3). Biggest difference: execution (1 vs 2) - real-time battle micro is modest

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Game details

Released
2015
Developer
Atlus
Franchise
Shin Megami Tensei
Platforms
3DS
Modes
Single player
IGDB critics
88/100
IGDB users
68/100
Role-playing (RPG)StrategyTacticalFantasy