Sniper: Ghost Warrior 2 cover art

games like

Sniper: Ghost Warrior 2

Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Tactical - then ranked by cheat-test profile.

EXECUTION6 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10

Like Sniper: Ghost Warrior 2, but easier

Same cheat-test neighborhood, lower Execution demand - the hands aren't as punishing.

12 games like Sniper: Ghost Warrior 2

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Far Cry 4 cover art
Far Cry 4Practiced Mastery · open-world FPS

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 6) - Outpost approaches and skill trees are plannable

full comparison →
Metal Gear Solid 4: Guns of the Patriots cover art
Metal Gear Solid 4: Guns of the PatriotsPracticed Mastery · stealth action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - flexible gunplay alongside sneaking

full comparison →
Tom Clancy's Splinter Cell: Conviction cover art
Tom Clancy's Splinter Cell: ConvictionPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemies search via scripted last-known-position logic

full comparison →
Sniper Elite V2 cover art
Sniper Elite V2Practiced Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemy AI runs fixed alert routines

full comparison →
Sniper Elite III cover art
Sniper Elite IIIPracticed Mastery · stealth sniper shooter

Both lean on execution about the same (6 vs 6). Biggest difference: reads (0 vs 1) - Enemy AI follows mappable alert and search routines

full comparison →
The Saboteur cover art
The SaboteurPracticed Mastery · open-world action

Both lean on reads about the same (0 vs 0). Biggest difference: execution (6 vs 5) - Climbing, driving and shootouts need moderate dexterity

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Freedom Fighters cover art
Freedom FightersPracticed Mastery · squad shooter

Both lean on variance about the same (2 vs 2). Biggest difference: execution (6 vs 5) - Third-person gunplay and squad command under fire

full comparison →
SuperHot cover art
SuperHotPracticed Mastery · puzzle FPS

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Each level is a solvable movement-and-kill-order puzzle

full comparison →
Payday 2 cover art
Payday 2Practiced Mastery · co-op heist shooter

Both lean on execution about the same (6 vs 6). Biggest difference: variance (2 vs 4) - Random vault locations, guard patrols, and escrow rolls

full comparison →
Splinter Cell: Blacklist cover art
Splinter Cell: BlacklistPracticed Mastery · stealth action

Both lean on execution about the same (6 vs 6). Biggest difference: optimization (5 vs 7) - SMI scoring system incentivises optimal ghost, panther, or assault routing

full comparison →
Tom Clancy's Ghost Recon Wildlands cover art
Tom Clancy's Ghost Recon WildlandsPracticed Mastery · open-world tactical shooter

Both lean on execution about the same (6 vs 5). Biggest difference: execution (6 vs 5) - Headshots, drone marking, and sync shots reward steady aim

full comparison →
Star Wars: Republic Commando cover art
Star Wars: Republic CommandoPracticed Mastery · squad tactical shooter

Both lean on reads about the same (0 vs 0). Biggest difference: optimization (5 vs 7) - Squad positioning and order timing decide fights

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Game details

Released
2013
Developer
City Interactive
Platforms
PS3, PC, X360
Modes
Single player, Multiplayer
IGDB critics
52/100
IGDB users
62/100
ShooterTacticalActionStealthWarfare