Condemned: Criminal Origins cover art

games like

Condemned: Criminal Origins

Condemned: Criminal Origins leans Execution (Practiced Mastery). Below: catalogued games with the closest cheat-test profile, and exactly where each one differs.

Matched first against: Shooter, Puzzle, Adventure - then ranked by cheat-test profile.

EXECUTION5 /10READS1 /10VARIANCE4 /10OPTIMIZATION5 /10

12 games like Condemned: Criminal Origins

A cross-genre tag below means that pick didn't share a genre - it filled a slot on cheat-test profile alone.

Middle-earth: Shadow of Mordor cover art
Middle-earth: Shadow of MordorPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (5 vs 6) - Intel gathering and exploiting known weaknesses solves fights

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Borderlands cover art
BorderlandsPracticed Mastery · looter shooter

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Bandits and skags are scripted

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Metro 2033 cover art
Metro 2033Practiced Mastery · atmospheric survival FPS

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - mutants and bandits follow scripts

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Metro Exodus cover art
Metro ExodusPracticed Mastery · atmospheric survival FPS

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - human and mutant AI is mappable

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Far Cry Primal cover art
Far Cry PrimalPracticed Mastery · open-world action

Both lean on reads about the same (1 vs 1). Biggest difference: execution (5 vs 6) - Bow aim, melee timing, beast control under pressure

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Grand Theft Auto cover art
Grand Theft AutoPracticed Mastery · open-world action

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Cops follow simple scripts; nothing adapts

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S.T.A.L.K.E.R.: Shadow of Chernobyl cover art
S.T.A.L.K.E.R.: Shadow of ChernobylPracticed Mastery · survival FPS

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 5) - Anomalies, mutant spawns, and artifact RNG hide information

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Doom 3 cover art
Doom 3Practiced Mastery · horror FPS

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - Demon spawns are scripted triggers, not adaptation

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Tom Clancy's Ghost Recon Wildlands cover art
Tom Clancy's Ghost Recon WildlandsPracticed Mastery · open-world tactical shooter

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 3) - Patrol spawns and reinforcements add mild unpredictability

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Resident Evil Revelations 2 cover art
Resident Evil Revelations 2Practiced Mastery · survival horror

Both lean on execution about the same (5 vs 5). Biggest difference: optimization (5 vs 6) - Resource routing, enemy spawn knowledge, episode mastery once mapped.

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Crisis Core: Final Fantasy VII cover art
Crisis Core: Final Fantasy VIIPracticed Mastery · action RPG

Both lean on execution about the same (5 vs 5). Biggest difference: reads (1 vs 0) - no adaptive opponent

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Red Faction: Guerrilla cover art
Red Faction: GuerrillaPracticed Mastery · open-world destruction sandbox

Both lean on execution about the same (5 vs 5). Biggest difference: variance (4 vs 3) - Emergent physics chaos and patrol randomness.

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Game details

Released
2005
Developer
Monolith Productions
Platforms
PC, X360
Modes
Single player
IGDB critics
74/100
IGDB users
80/100
ShooterPuzzleAdventureActionHorrorSurvivalMystery